AutoDrive v3.0.0.2

AutoDrive v3.0.0.2


This mod can be used to create a network of routes for vehicles to drive autonomously. Once setup you can tell a tractor that is standing anywhere close to the network to drive to any point, such as the shop, field 1 or to a sell point.

First release for FS25:
Based on the latest FS22 version.
It may still contain errors as Giants has changed a lot in the background.

Course Editor
The course editor is now maintained by @KillBait if needed, delete the version numbers from the filename.

Release 3.0.0.2 (18.01.2025):
Bugfixes and improvements:

  • various updates to the language files (thanks to all translators)
  • various fixes regarding unload drivers (e.g. vehicles drives under pipe but doesn’t stop, vegetable harvester)
  • various fixes regarding collision detection (e.g. signs, barriers, AI traffic)
  • fix regarding reverse driving (e.g. faulty collision detection)
  • fix regarding the detection of rear unloading via flap or grain pusher
  • fix regarding height detection because of “floor deformation” (e.g. when creating curves with the mouse at inclined surfaces)
  • fix regarding non-visible/activatable mouse pointer in some vehicles (especially in multiplayer)
  • fix regarding non-activatable HUD in some vehicles
  • fix regarding turning off all lights after parking
  • fix regarding missing info messages (e.g. when you click on park but no parking space is assigned)
  • fix regarding UAL and center unloading
  • fix of various LUA errors
  • immediate adoption of changed visual settings (e.g. line thickness)
  • visual improvement with regard to selection lists (e.g. transparency of the target selection list)
  • helper button shows “CP” first when CoursePlay is found
  • various updates in the cooperation with CP (refilling, parking, etc.)
  • for seed drills, fertilizer and seed loading must be selected via multiselect
  • front-mounted forage harvesters are now supported
  • waypoints that are closer to the vehicle are now preferred

New features:

  • AutoDrive_config.xml: Route version and creator can be stored
  • autostart of AD similar to the Giants helper (adjustable in the menu)
Author: Stephan-S





About FS25 mods:

If you play Farming Simulator 25, it's time to understand how mods work with the game. Farming Simulator 25 Mods is an extra file or content to change your basic game version. If you want more tractors and harvesters or need any farming tools in the game, FS25 mods are the best choice. So, mods allow you to change gameplay and customize the Farming Simulator 25 game. There are many different types of Farming Simulator 25 mods that will make your gameplay easier or increase your income to grow and build your farm, and you decide what kind of FS25 Mod to install. Read the mod installation instructions and description above before use. We are the largest FS25 mods community to share mods for the PC.



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