Map Objects Hider V1.0.0.0
Map Objects Hider V1.0.0.0
If the mapper had different plans than you, stop making adjustments directly in the map and hide what bothers you in the game.
This mod is based on the FS22 mod and has been partially rebuilt for the FS25.
Map objects such as buildings, crash barriers, fences and much more can be hidden.
Only hidden objects can be retrieved afterwards via the dialogue.
This is saved in the savegame so that it remains permanently hidden as long as the map does not change.
Placeable buildings are sold or deleted and not hidden. You must have the authorisation to sell or delete them.
Trees are generally deleted and not hidden.
Sold or deleted objects cannot be reset.
But be careful!
– Not all object types and not all objects can be removed. (e.g. parked cars cannot be removed as they cannot be recognised).
– If the hierarchy of objects on the map changes (e.g. due to changes in the GIANTS Editor), some objects may reappear and have to be removed again.
– If a mod map is not set up correctly, removing some trees can cause the above problem.
– If buildings are not defined correctly in the map, this can lead to funny effects.
– It is possible to hide map edges. This can cause you to fall into a bottomless pit. You should not do this.