Add Store Categories v1.0.0.0

Add Store Categories v1.0.0.0


Script that allows you to add custom categories to vehicle and construction stores. Script is built into your mod and you set the name and icon for your category by yourself.

Instructions for Adding Your Category in moddesk.xml

Open the moddesk.xml file:
Use a text editor (such as Notepad++ or Visual Studio Code) to open the moddesk.xml file located in your mod’s folder.

Adding the <extraSourceFiles> section:
Ensure that your file contains the <extraSourceFiles> section. If it does not exist, add the following code before the closing </modDesc> tag:

<extraSourceFiles>
<sourceFile filename=”addStoreCategory.lua” />
</extraSourceFiles>

Adding the <storeCategories> and <constructionCategories> sections:
You need to add the <storeCategories> and <constructionCategories> sections to the file if they do not already exist. Insert the following code before the closing </modDesc> tag:

<storeCategories>
<!– Your categories will go here –>
</storeCategories>

<constructionCategories>
<!– Your construction categories will go here –>
</constructionCategories>

Adding a new category in <storeCategories>:
Inside the <storeCategories> section, add your category using the following template:

<storeCategory type=”YOUR_CATEGORY_TYPE” name=”YOUR_STORECATEGORY_NAME” title=”Your Title” image=”path/to/image.png”/>
Replace YOUR_CATEGORY_TYPE with the category type (e.g., DRIVABLES, TRAILERS, etc.), YOUR_STORECATEGORY_NAME with a unique name for your category, Your Title with the name that will be displayed in the game, and path/to/image.png with the path to the image for your category.

Example:
<storeCategory type=”MISC” name=”my_custom_category” title=”My Custom Category” image=”my_custom_image.png”/>

Adding a new category in <constructionCategories> (if necessary):
Inside the <constructionCategories> section, add your construction category using a similar template:

<constructionCategory type=”YOUR_CONSTRUCTION_TYPE” name=”YOUR_CONSTRUCTIONCATEGORY_NAME” title=”Your Title”/>
Replace YOUR_CONSTRUCTION_TYPE with the category type (e.g., buildings, production, etc.), YOUR_CONSTRUCTIONCATEGORY_NAME with a unique name for your construction category, and Your Title with the name that will be displayed in the game.

Example:
<constructionCategory type=”buildings” name=”my_custom_building_category” title=”My Custom Building Category”/>

Save the changes:
After making all the changes, save the moddesk.xml file.

Testing in the game:
Launch the game and check if your new category appears in the store and construction menu.
Ensure that all items are displayed correctly and function without errors.

Debugging (if necessary):
If your category does not appear, check the console for errors. Make sure that all category and item names are spelled correctly and do not contain typos.

Conclusion
Now you know how to add your category in moddesk.xml for Farming Simulator 25. If you have any further questions or issues, feel free to ask for help!

Author: Average Enjoyer





About FS25 mods:

If you play Farming Simulator 25, it's time to understand how mods work with the game. Farming Simulator 25 Mods is an extra file or content to change your basic game version. If you want more tractors and harvesters or need any farming tools in the game, FS25 mods are the best choice. So, mods allow you to change gameplay and customize the Farming Simulator 25 game. There are many different types of Farming Simulator 25 mods that will make your gameplay easier or increase your income to grow and build your farm, and you decide what kind of FS25 Mod to install. Read the mod installation instructions and description above before use. We are the largest FS25 mods community to share mods for the PC.



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