Automatic Beacon Lights V1.0.0.1

Automatic Beacon Lights V1.0.0.1


This simple mod turns on the beacon lights of any vehicles that have them if you are inside of it, an AI worker is using it, or you leave the vehicle while it’s running. This can be used for fun and also a way of knowing which vehicles are in use or still running/burning fuel from a distance. You can easily configure the LUA file to adjust the settings to your liking. The default is full control, which turns beacon lights on automatically for you and the AI, and keeps them on if you get out while the engine is running. If the vehicle does not have beacon lights, the AI will use the hazard lights instead while it’s working.

To modify the settings, unzip the mod and edit AutomaticBeaconLights.lua to your preference based on the following options:
– Customize the behavior of beacon lights by setting BeaconControl to 1, 2, or 3:
– 1: Automatic beacons for player actions only (entering, driving, exiting with engine on). AI behavior unchanged.
– 2: Automatic beacons for AI workers only (on when AI controls vehicle, off when AI stops or engine off). Player behavior unchanged.
– 3: (Default) Full control – beacons on for both player and AI when vehicle is occupied or engine is running.

— Customize the behavior of AI hazard lights on vehicles without beacon lights by setting AIHazardsWithoutBeacons to 0 or 1.
— 0: Disabled – AI workers will not toggle hazard lights on vehicles without beacons.
— 1: (Default) Enabled – AI workers will toggle hazard lights on vehicles without beacons. (Will not flash hazards if beacons are available.)

Changelog 1.0.0.1:
– Fixed the default in game beacon hotkey not working. You can now toggle the beacon lights with your standard hotkey in game (Default: Home) and it will remember your setting until you leave the vehicle. The mod will resume automatic control when you exit and re-enter that vehicle again.
– Added an option to turn on hazard lights in vehicles without beacon lights for AI workers only. This is enabled by default and can be disabled in the LUA file.

V1.0.0.1
– Fixed the default in game beacon hotkey not working. You can now toggle the beacon lights with your standard hotkey in game (Default: Home) and it will remember your setting until you leave the vehicle. The mod will resume automatic control when you exit and re-enter that vehicle again.
– Added an option to turn on hazard lights in vehicles without beacon lights for AI workers only. This is enabled by default and can be disabled in the LUA file. Hazard lights will not flash if beacon lights exist on the vehicle.

Author: Merq





About FS25 mods:

If you play Farming Simulator 25, it's time to understand how mods work with the game. Farming Simulator 25 Mods is an extra file or content to change your basic game version. If you want more tractors and harvesters or need any farming tools in the game, FS25 mods are the best choice. So, mods allow you to change gameplay and customize the Farming Simulator 25 game. There are many different types of Farming Simulator 25 mods that will make your gameplay easier or increase your income to grow and build your farm, and you decide what kind of FS25 Mod to install. Read the mod installation instructions and description above before use. We are the largest FS25 mods community to share mods for the PC.



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