Autodrive Hof Bergmann 1.4.0.0 V1.0.0.1

Autodrive Hof Bergmann 1.4.0.0 V1.0.0.1


AutoDrive Course โ€“ Hof Bergmann 1.4.0.0

Spring Update

Introduction
The AutoDrive course for Hof Bergmann 1.4.0.0 (Spring Update) has been fully adapted to the current map conditions.

The goal was a stable and practical course that optimally utilizes the strengths of AutoDrive โ€“ without making false promises regarding full automation .

๐Ÿšง Course scope
๐Ÿ›ฃ๏ธ Main and side streets fully integrated
๐Ÿšœ All relevant farms connected
๐ŸŒพ Fields neatly integrated
๐Ÿญ Large productions networked
๐Ÿช Sales outlets integrated
โ›ฝ Supply points included
๐Ÿ„ Animal areas connected
โš™๏ธ Features
๐Ÿ”„ Clean route planning
โ†’ Smooth flow
โ†’ Minimized turning maneuvers
๐Ÿง  Clear target structure
โ†’ Clearly named
โ†’ Quick to use
๐Ÿค– AutoDrive priority logic used
โ†’ No manual intersection manipulation
โ†’ Stable traffic flow
๐Ÿš› Multiplayer compatible
โ†’ Works reliably even with multiple vehicles
โš ๏ธ Important note regarding automation
The Hof Bergmann Map is intentionally not fully automatable.

Many micro-productions are not practically or technically feasible to access with AutoDrive.
The map specifically relies on manual work and gameplay.
AutoDrive primarily covers logistics (transport & supply).

ย In concrete terms, this means:
AutoDrive provides massive support โ€“ but does not replace the player .

Changes in the Spring Update (1.4.0.0)
๐ŸŒฑ New content included
๐Ÿ”ง Routes adjusted
๐Ÿญ Large productions integrated
๐Ÿšœ Courtyard areas updated
โšก Network-wide optimizations

Notes
Delete old courses (not compatible)
Use the latest AutoDrive version
Multiplayer: same course for everyone
Focus is on logistics, not full automation

V1.0.0.1
Thanks for the feedback!
Field 10 has been included! (I simply overlooked it!)
Field 56, field point, has been created! (It was forgotten)
Sorry about that!

Required mods:
Autodrive
Hof Bergmann

Author: elMatador





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